reskate.progression.getneeds theprogression.readpermission.reskate.settings.gameandreskate.settings.namesneed thesettings.readpermission.
Progression
reskate.progression.get()
The local player’s progress, as their profile has it.
table or nil
nil when the profile’s progress cannot be read now.Needs the
progression.read permission.Settings
The game’s engine settings, by name, as the console shows them.reskate.settings.game(name)
A setting’s value now.
string
required
The setting’s name, as
names() lists it. At most 120 characters; longer raises an error.string or nil
The value as the console shows it, or
nil for a name there is none of, or a value that cannot be read now. Numbers come back as text: use tonumber.Needs the
settings.read permission.reskate.settings.names()
Every setting name known so far: those listed from the engine’s settings this session, and those remembered from earlier ones.
table
A list of strings.
Needs the
settings.read permission.