parks folder.
Making one in the Park Editor
The Park Editor saves your layout as a park mod.- Build the park.
- Press + NEW PARK MOD, fill in Name, Author, Version and Description, and press CREATE AND SAVE LAYOUT.
- Later, SAVE LAYOUT HERE (or Ctrl+S) saves your changes into it, and SAVE DETAILS its name and description.
manifest.json. The name is required, at most 64 characters; the author at most 64, the version 32 and the description 512. The mod’s folder is named after it.
A park saved before park mods existed can be turned into one with Convert; the old file stays where it was.
Loading a park
The PARK MODS tab of the build tabs lists every enabled park mod with a park for the map you are on. LOAD puts it in place of your layout, and Undo brings your layout back. Edit opens it in the Park Editor. In multiplayer, only the host can load park mods.The file
parks/<map>.park.json holds one map’s park. <map> is the map’s key: bam (San Vansterdam), grom (Isle of Grom), mpr (Super Ultra Mega Resort), stadium_1, stadium_2 or ftue. A mod has at most one park per map, and 16 maps.
The file can be 2 MB. A file that breaks a rule is refused with what is wrong, such as
Expected a ReSkate park containing exactly one base map. or Invalid or duplicate placed object.
Parks on dedicated servers
A dedicated server spawns park mods for everyone, for a time, from the mods in its ownMods folder. Its settings name each park:
name: what admins and votes call it, 1 to 16 lowercase letters, digits,-and_.folder: the mod’s folder in the server’sMods.map: the map it is for.key: which of the mod’s parks, or empty when it has just one.park_limits: how many parks can be out at once (1 to 16) and how many objects they hold together (1 to 1024).
park-mod add <name> [minutes] and park-mod remove <name>. The server’s parks are its own: they count toward nobody’s object limit, and go when the map changes. Objects players’ games cannot show are skipped. See the server’s README for every command, and server plugins for spawning parks from a plugin.
Plugins read any mod’s parks folder with reskate.mods.content.